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Description

Developing a mobile application requires checking its robustness and reliability, ensuring the conformity of the interface and ergonomics in relation to needs. This course will present you with a complete testing approach, as well as the tools adapted to testing in each environment.

Who is this training for ?

For whom ?

Test professionals who wish to create and capitalize on a Test repository. This training concerns both project management and project management actors.

Prerequisites

None

Training objectives

  • Understand the different types of mobile applications and the associated technical environments
  • Define a mobile application testing strategy
  • Set up specific testing systems for Android or for Apple
  • Implement generic tests on the part Portable
  • Handle specific technical testing utilities (memory, stress test)
  • Organize functional test campaigns on mobile applications
  • Training program

      • What is a mobile application?rnTypes of Software Testing.
      • Mobile application development and testing cycles.
      • Campaigns
      • Concept of Verification and Validation (V&V).
      • Specification of test cases.
      • Technological architecture.
      • Main types of mobile applications.
      • Overview of mobile testing.
      • Ergonomics, Attractiveness , Security, Compliance.
      • Risk management.
      • Determine testing effort.
      • Determine test platforms.
      • Demonstration Simulator for web apps like iphoney.
      • Characteristics of Android OS.
      • Introduction to DDMS and DDME.
      • Specific Android testing criteria.
      • Approach and techniques for testing 'Android applications.
      • Choose a test device with emulators.
      • Capture the logs to analyze the results.
      • Exercise: Setting up testing and analysis.
      • Characteristics of Apple OS.
      • Notions on application installation, submission process.
      • Apple-specific testing criteria.
      • Approach and techniques for testing Apple applications.
      • Choose a test device with emulators.
      • Exercise: Setting up generic "Apple test devices ".
      • OS regression test, connection, connections with mobile applications (Facebook.
      • Battery consumption test.
      • Call processing test, SMS, exchanges.
      • Memory usage test.
      • Stress Test.
      • Screen capture and memory usage measurement tools.
      • File explorers.
      • Stress testing tools.
      • Log collectors.
      • Exercise: Implementing mobile application testing tools.
      • Test campaigns.
      • Prioritization of testing effort.
      • Specify test campaigns.
      • Execute campaigns in different conditions of comfort and network coverage.
      • Tests on physical terminals vs.
      • emulators.
      • Logistics: creation and management of a fleet of mobile terminals , and associated GSM subscriptions.
      • Use a specialized platform External testing.
    • 960
    • 14 h

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