Description
Trainers do not always have the answers to a lack of motivation and learner involvement. This course will allow you to discover original teaching methods and fun tools promoting participation in training.
Who is this training for ?
For whom ?
Trainers, facilitators, educational engineers.
Prerequisites
Training objectives
Training program
- Understand the principles of game-based training
- Provide an overview of the different approaches to training through games.
- Identify the different variations: Serious Games, edutainment, theater workshops, training through music.
- Identify the advantages of each approach.
- Use games as a tool for learning.
- Identify the resources available in the field of educational games.
- Exchanges rnGroup reflection on the game as a learning tool.
- Build an original training progression
- Define educational objectives.
- Structure a relevant outline.
- Identify the different teaching methods.
- Include creative breaks in your course training.
- Practical work Develop an educational scenario by detailing the different sections: stage, timing, trainer's intention, animation scenario, resources, methods, difficulties, remedies.
- Discover fun tools and supports
- Develop learner activation.
- Know how to regulate a group.
- Conduct table rounds differently.
- Get away from multiple choice questions and offer fun assessment tools.
- Avoid drowsiness after the lunch break: original anti-yawn techniques.
- Practical work Discovery of educational tools.
- Discussions on each tool in order to check the possibilities of transfer in its area of intervention.
- Animation using a previously chosen tool.
- Design an educational tool
- Identify the needs or the problem to be addressed.
- Design or adapt a game mechanic to the subject in question.
- Test the exercise.
- Practical work Recovery of existing games in order to adapt them to its animation.
- Exchanges with live tests in order to check their relevance.
- Facilitate training through games
- Role of the facilitator: work on interpersonal skills.
- Know how to convey a clear message.
- Control time.
- Develop the involvement of the participants.
- Transpose the game to professional reality.
- Make you want to learn.
- Scenario Animate a sequence using previously adapted games.
- Group debriefing.